Assassins Remaining: 1 (as of 11/13 at 2:02PM)


Tuesday, November 13th: You must dress in a onesie. The only things allowed over the onesie are shoes (of any variety), a rain jacket, and a neck tie.

Your Champion: Thomas R. Kaupas III
The Rules

1.  A kill can be made if the target is not wearing, holding, or doing the immunity of that day.

2. A kill is made by throwing a sock at the target which results in the sock hitting the target. A valid hit is defined as the sock coming into contact with the target or anything the target is wearing or holding. At the initial contact of the sock and the target, the killer may not be touching the sock (hence the need to throw it). A kill cannot be made by jabbing or slapping the target, and this robs the target of the opportunity to catch the sock. Physical Interference is not permitted. This includes, but is not limited to, physically removing the immunity from a target, apprehending the target, or physically preventing them from completing a catch.

3. When a kill is made, the assassin must let the Game Master(s) know ASAP through the submission form below. If you feel the submission form is insufficient, you may directly email this year’s Game Master(s) at

4. The immunity must be visible and on you at all times in order for the immunity to be effective.

5. Each immunity applies for a 24-hour period spanning from 12:00 AM to 11:59 PM, and will be posted on this web page no later than 9:00 PM the night before it is applicable. It is your responsibility to check this site. If you need clarification, please email

6. If there are any disputes on whether or not rules were followed, both parties must submit a thorough account on the submission form. Game Master(s) will make a call on the play.

7. If you throw your sock and miss, you have to wait 15 minutes before throwing it again. If the sock is caught, it does not count as an assassination. You have to wait 15 minutes before throwing a sock again, and now your target has your sock.

8. If you throw a sock and your target catches it, nothing happens. Neither the assassin nor the target is out.

9. To make a kill in the home of the target, you must be invited or let in by a resident of that home. This additionally applies to bedrooms between the hours of 9 PM and 8 AM. No sneaking in.

10. Safe zones (where kills cannot occur) include the following:

  • All Cru-sanctioned events
    • This includes but is not limited to: Pav Dinner, Small Group, co-leaders while planning for Small Group, Large Group, Post-Large Group, discipleship, Family Dinners, Ops/TNT meetings, WAM & Kaleh events, C-Team events, Prayer events, team meetings and practices.
    • This does not include un-official Cru events such as volleyball, fun hangouts and other events that wouldn’t appear on the 411.
    • You are safe during the event as long as you are at the event.
      • You are considered to be at an event if you are within 50 feet of what someone would objectively consider that event’s boundary. To make a kill near this margin could result in a dispute, so choose wisely.
      • It is considered to be during the event 15 minutes before and after the official start and end times of that event. This allows you to come to and leave Cru events in peace.
      • If the event has no official end time, or if the event runs past the official end time, assassins must wait until 15 minutes after the event “actually” ends, which is then defined as per the opinion of the event coordinator. Any disputes will be handled by the Game Master(s) on a case-by-case basis.
    • Large Group setup, starting at 5:00, is considered a Cru-sanctioned event only if you are volunteering in some capacity, such as unloading, setting up, worship band, greeting, giving a testimony, etc.
    • Large Group tear down is considered a Cru-sanctioned event only for those explicitly volunteering in some capacity, such as loading, tearing down, removing tape, putting away, etc. Tear down is presumed to commence immediately following Large Group and is considered over once all the equipment has been unloaded from the transport and stored. It is then that the 15 minute grace period for tear down begins.
  • Class
    • When you are in the classroom, you are safe.
    • When you are in the hallway you are not.
  • Church
    • In the car for the drive to and from church is safe.
    • Walking to the church building is not safe.
    • Inside the church is safe.
  • Work
    • Inside work environment is safe, as well as when you are working. The assassin must not cause any trouble for their target at work.
  • Studying
    • Studying in a library is not safe, unless you are inside any room of the Rotunda building itself (steps and surrounding walkways are not safe).
    • To be clear, the mere act of studying does not give you immunity.


Kill Report or Rule Dispute


Here is a story from Judas Sawyer from Cru Assassins 2017!

“I walked into the victim’s residence having been invited to the birthday celebration of another friend. The victim was ridiculously, hilariously unaware of and unprepared for what was about to occur.

The victim urged me to partake of a delectable bowl of Mint-ingaling ice cream. I used the act of throwing garbage in the trash can as an excuse to draw up alongside my poor, unsuspecting victim.

Gently, cautiously lifting an orange sock with blue fish on it out of my side pocket, I gently dropped it on the shoulder of my victim. ‘Sorry [Jesus]*,’ I apologized.

The victim, for her part, seemed confused. Even though a she had just been hit by a sock, even though a wolf in sheep’s clothing had just slaughtered her in cold blood, she still had no clue.

Then she noticed the sock, and the gravity of the situation crashed in on her, like the waters of the Red Sea upon the Egyptians.


And so, the moral of this story: behind the kindest of faces can hide the most cunning of villains.”

*Name changed to protect the identity of the deceased.